Tuesday, April 7, 2009

And Code Too...

Of course code also needs to be elegant, concise, clean, self-documenting and efficient.

My previous post was directed toward performance critical systems, those systems where you know it's the make-or-break 60 fps framerate...

Good class design (maybe even design patterns) is a characteristic of a good programmer. But maybe the best programmers can adapt and produce the right solution for a problem.

In other words, Empty your mind, be formless. Shapeless, like water. If you put water into a cup, it becomes the cup. You put water into a bottle and it becomes the bottle. You put it in a teapot it becomes the teapot. Now, water can flow or it can crash. Be water my friend.

So much to learn, so little time to do it...

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